Unlock new animals and floors in Pet Store Tycoon in the right order: build space and income first, then buy pets once the store can support them.
How to Unlock Animals in Pet Store Tycoon (and New Floors)
Animals unlock through the store's own progression: earn by serving customers, expand until there is room for a new enclosure, then buy the animal. Space comes before the purchase, because buying a pet you cannot house stalls the store. The developer publishes no unlock costs, so check the in-game price before you plan a route.

The one sentence the game gives you
The official description states the whole progression in a single sentence: "Unlock new animals and expand your store". Read it in the order it is written. Expansion is the mechanism, animals are the reward, and the two are one decision rather than two. There is no separate animal-unlock screen with a published requirement list, and no roster of conditions exists anywhere public.
That single sentence is also the reason this page cannot hand you a table of costs. Pet Store Tycoon publishes no prices, no unlock requirements and no floor counts for the remake. Community sites reference floors and rooms, and the older 2020 listing of the same name mentioned unlocking new floors in its own description, but none of that is confirmed for this version. The in-game unlock card is the only authority.
Official source: Pet Store Tycoon on Roblox - the official description, which puts the progression as "Unlock new animals and expand your store" immediately after the serving loop that pays for it.
This page is about the 2026 remake by already arrived studios, placeId 118845698633260. The older game with the identical name by DantesDivine, placeId 5254674128, has its own floor and pet structure from before August 2025 and does not share this remake's unlock list.
Earn first, then make space
Every animal you add is bought with money the store is already making, which makes the serving loop the true gate on progression. Coverage of the game describes the earning loop as serving customers and selling animals: shoppers keep the register moving, and the pets you have already unlocked are the stock those shoppers come for. That gives the progression a simple funding rule, and it makes the customers page and the money page the real prerequisites for this one. A player who expands before the loop is reliable ends up with an empty new area and no rotation left to fill it.
The care loop is the other half of that rule. The description opens with "Feed, clean, and play with your pets" and elsewhere tells you to "keep your pets happy", and community sources consistently report that unhappy pets block the earning loop. An animal you cannot maintain stops paying, and a store full of them stops paying entirely. The feeding and happiness page covers the rotation that keeps that from happening.
The single most repeated piece of community guidance for this game is the space rule: buy the pet once the space exists, because saving toward an animal you have no room for stalls the store. Treat it as community guidance rather than developer documentation, but it follows directly from the official sentence above - expansion and animals are the same currency. In practice the order of operations looks like this:
- Fill the space you already have, and confirm the serving loop pays without you sprinting.
- Expand into the next area once income is stable, not while it is still climbing.
- Buy the animal that fits the new space, and check the in-game price at the moment of purchase because no published figure exists.
- Watch the care rotation for a full serving cycle. If it no longer closes, stop adding animals and expand again.
The store layout page covers step two from the placement side, and the best pets page covers how to choose which animal to buy when you get to step three, without inventing a tier list to do it.
The order that works, milestone by milestone
No published numbers exist for any of these, so this table is deliberately about what to observe rather than what to pay:
| Milestone | What it looks like | Why it comes here |
|---|---|---|
| Tutorial finished | The phone, shelves and first enclosures are all unlocked | Codes redeem after this point, so nothing before it matters |
| First stable rotation | Starter pets stay fed, cleaned and played with while shelves stay stocked | This is the loop every later purchase is paid for |
| First animal purchase | An enclosure already exists and the cash is in hand | The space rule, applied for the first time |
| First expansion | A new area opens with income holding steady on its own | Expansion is the description's own mechanism for more animals |
| Shared rotation | Friends split stocking, caring and the register | Eight-player servers make a longer rotation survivable |
The last row is not a nicety. The official description says "Team up with friends to run a store together!" and the game runs eight-player servers, which is a published number. Once your rotation is longer than one person can run, splitting the verbs of the loop is what lets you keep expanding at all.
The code shortcut to an early animal
There are two working codes, SNEK and PETS, and both pay a Deluxe Pet Pack. Mainstream coverage including ProGameGuides, Gamerant and Destructoid confirmed both as active on October 5-8, 2026, with no expired codes in the set.
A Deluxe Pet Pack is not a specific animal, so the shortcut is real but unmeasurable: you get pets without spending the store's money, which effectively gives you the first purchase for free. The developer has not detailed the pack's contents, so do not plan a build around a specific animal coming out of it. Redemption runs through the phone on the left of the screen, then the Codes button, and only after the tutorial - the full steps are on the codes page.
Both codes pay a Deluxe Pet Pack and both were still working on October 8, 2026. Free pets before you spend your first sale means the store's cash stays available for the expansion that unlocks the next animal.
The community rule and the official sentence agree on the order. Buying a pet you cannot house stalls the store: the money is gone, the space is not there, and the care rotation just got longer.
What is not confirmed
Nothing in this page quotes a price, because none is published. The following are all unconfirmed for the remake as of October 9, 2026, and anything you see stating otherwise is a guess:
- Any animal's price, or any expansion cost.
- Floor counts, room names or a fixed expansion order beyond the description's one sentence.
- Rarity tiers or named unlock conditions for specific animals.
- Premium or gamepass benefits that add pets or space.
- Walking pets, which appears in the 2020 listing's description but not this one.
New codes that hand out extra pets are announced on the developer's Discord, the Already Arrived Studios server, with the official Roblox group as the other channel - the game description itself asks players to join the group. The update page tracks what changes and when.
FAQ
How do I unlock new animals in Pet Store Tycoon?
Serve customers to earn, expand so an enclosure exists, then buy the animal in game. The official description states it as "Unlock new animals and expand your store", and the developer publishes no prices or conditions, so the in-game price at the moment of purchase is the only reliable figure.
How do I unlock new floors in Pet Store Tycoon?
Not published. The developer has released no floor count or expansion costs for the remake, and the description confirms only that expansion is how you make room for new animals. Community references to floors belong to fan material or the older 2020 listing, so treat them as unconfirmed.
What should I buy first, a pet or more space?
Space, whenever the choice exists. Community guidance for this game puts it plainly: buy the pet once the space exists. An animal you cannot house costs money, adds care time and returns nothing.
Why can I not buy the pet I want?
Two usual reasons: the cash is not there yet, or the space is not there yet. Pet Store Tycoon publishes no prices, so this page cannot tell you the exact figure - check the in-game card, then decide whether the answer is another serving loop or an expansion.
Do codes give you free animals?
Yes, in pack form. Both working codes, SNEK and PETS, pay a Deluxe Pet Pack, which ProGameGuides, Gamerant and GamesRadar all confirmed as active on October 5-8, 2026. The pack's contents are not detailed by the developer, so treat it as free pets rather than a specific animal.
How many pets can I have at once?
Not published. What is published is eight-player servers, which matters because each animal adds to the care rotation. The practical ceiling is how long your feed, clean and play loop takes, which is why splitting jobs with friends is what unlocks more animals in practice.
Related Guides
- Best Pets in Pet Store Tycoon - which animal to buy when the space exists, without an invented tier list
- How to Make Money Fast in Pet Store Tycoon - the serving loop that funds every expansion
- Pet Store Tycoon Store Layout - making room for the next enclosure without lengthening the rotation
- Pet Store Tycoon Customers - keeping the sales flowing that pay for the next animal
- Pet Store Tycoon Codes - the two working codes that both pay a Deluxe Pet Pack
More Pet Store Tycoon Guides
All working Pet Store Tycoon codes (SNEK and PETS) with redeem steps on the in-game Phone plus expired codes and how new drops are announced.
Plan a Pet Store Tycoon layout that sells: enclosures near the care loop, shelves a short walk from the register, and decor that never blocks a path.
Track every Pet Store Tycoon update: the latest build date, what is known about the October 9 change, and where official news and new codes are posted.