What a rebirth costs and what it pays in Tap Simulator Reborn: the Coin price, the Gems you get back, the permanent tap multiplier and when to stop.
Tap Simulator Reborn Rebirth Guide
Rebirth is the engine of Tap Simulator Reborn. It spends the Coins you are holding, pays you Gems, and permanently raises how much every single tap is worth from that point on. The official storefront lists it as one of the game's four headline systems, and once you understand what it does and does not reset, the whole progression curve becomes readable.
- Cost — the Coin price printed on the rebirth panel, starting at around 800 Coins by community reports
- Pays — Gems, plus a permanent increase to your per-tap multiplier
- Resets — only the Coins you are holding
- Does not reset — pets, islands, Gem upgrades, game passes
- Automation — there is an Auto Rebirth pass and an Unlimited Rebirths pass

What a Rebirth Actually Does
Three things happen when you press the button, and they happen at once.
Your rebirth counter goes up by one. That counter is not cosmetic: community sources describe it as the thing that raises your Coins-per-tap multiplier, and the game tracks a lifetime total on player profiles. The storefront's closing line, "become the #1 tapper", is a leaderboard challenge, and rebirth count is one of the numbers that leaderboard is built on.
Your Coin wallet is spent. This is the cost, and it is the only thing you lose. The price is shown on the panel before you press anything, and it scales: the first rebirth is cheap, and later batches run into the millions and beyond.
You receive Gems. This is the payout that matters, because Gems are the currency of the skill tree and there is no other early source for them. Dexerto states it plainly: rebirths award Gems and increase your tap multiplier. Destructoid describes the same loop from the other end, saying that you rebirth to earn gems, level up your stats and reach new areas.
Official source: Tap Simulator Reborn on Roblox — the description lists "Rebirth to get even stronger" alongside tapping, hatching and unlocking islands as the four pillars of the game.
The Rebirth Panel Is the Price List
There is no fixed rebirth table published anywhere by the developer, and any guide that prints a full ladder of prices is reconstructing it from observation. What the game does instead is simpler and more useful: the panel shows you the Coin price of each available rebirth batch right now.
That design has a practical consequence. You never need to know the next price in advance, because the panel updates as you earn. When a rebirth becomes affordable, an icon appears on the HUD, and the panel shows the number. Your job is to decide whether to take it.
Community observations put the first rebirth at roughly 800 Coins, which is a couple of minutes of tapping at the very start of the game. Later batches move through the millions, and players who have pushed into the late islands describe affording single rebirths for figures in the millions of Coins while holding tens of millions of Gems. Treat all of those as one player's snapshot rather than a schedule.
| Rebirth stage | Reported Coin cost | What it unlocks |
|---|---|---|
| First few | Hundreds to thousands | The Gem skill tree becomes usable |
| Early | Thousands to millions | Automation upgrades become affordable |
| Mid | Millions to billions | Double jumps that bypass late portal fees |
| Late | Billions and beyond | The Coin-per-tap multiplier needed for quadrillion portals |
What a Rebirth Does Not Reset
This is the part that makes rebirth safe in this game and dangerous in others, and it is the question every new player asks first: does rebirthing delete your pets?
No. Community playthroughs and the panel's own behaviour agree that pets, crafted variations, the inventory, unlocked islands, collected Shiny Stars, purchased Gem upgrades and game passes all survive repeated rebirths. The only thing the game takes is the Coin price it displays.
That changes how you should think about timing entirely. In a game where prestige wipes your pet team, rebirthing is a heavy decision. Here it is closer to a purchase: you are trading Coins for Gems and a multiplier, and the only question is whether the trade is good value right now.
It is usually good value. Coins are easy to re-earn once your multiplier is up, and a higher multiplier makes the next Coin batch arrive faster than the last. The one situation where the trade is bad is when you are saving toward a specific purchase.
Portal payments and top-tier eggs are large single purchases. If auto rebirth is running while you save, the wallet gets spent before you reach the number and the save restarts. Community guides are unanimous on this point: switch auto rebirth off whenever a portal or an egg is the goal, and switch it back on when you are grinding.
When to Rebirth and When to Wait
The decision rule has two halves.
Rebirth when the multiplier is worth more than the wallet. Early on this is almost always true. A new account's Coins buy very little; a few extra Gems and a higher multiplier change the whole curve. If you have not rebirthed in the last few minutes and the button is lit, press it.
Wait when the wallet is a down payment. Once you are working toward a portal, a new island's egg, or a crafting run, the Coins in your wallet are earmarked. Spending them for a marginal multiplier increase delays the purchase that would have made everything faster.
The point where these two rules trade places is different for every account, and the panel answers it for you: if the price of the next rebirth is a small fraction of what you are holding, it is free. If it is most of what you are saving, it is not.
Automation: Auto Rebirth and Unlimited Rebirths
Two passes exist specifically for this system, and their official descriptions are short enough to quote in full.
| Pass | Official description | What it means in practice |
|---|---|---|
| Auto Rebirth | "Automatically rebirths for you!" | Rebirths as soon as the panel allows it, which is a net gain while grinding and a liability while saving |
| Unlimited Rebirths | "Rebirth an unlimited amount of times!" | Removes the cap on how many times you can rebirth |
The pair implies something worth knowing even if you never buy them: there is a default limit on rebirths, and the free game has one. Community discussion treats a limited rebirth count as one of the walls a free account hits, alongside inventory space and pet equip slots. If you are planning a long session, the rebirth cap is the constraint people mention, not the Coin cost.
None of these four prices are exposed by the Roblox game pass API, which returns a null price for Auto Clicker, Auto Rebirth, Unlimited Rebirths and the x3 hatch pass. For those four, the storefront is the only place to read the number.
Rebirth and the Rest of the Game
Rebirth is not an isolated system; it decides the pace of three others.
Gems fund the skill tree, and the skill tree contains the automation that lets you stop tapping. If you want the Auto Clicker, which community sources price at 20 Gems, your first rebirths are how you pay for it. The Gems and skill tree guide covers the spending order.
Rebirth count feeds the multiplier that island portals are balanced against. Portal prices climb into the trillions and beyond, and Coins-per-tap multiplier is what makes those numbers reachable at all. Which is why the islands guide treats portal payments as a portal-plus-multiplier budget rather than a single purchase.
Rebirth timing interacts with egg spending. Coins spent on eggs are not available for a rebirth and vice versa, and both are competing for the same wallet. The eggs guide explains why the most expensive egg you can afford is usually the right one, and why that rule has an exception when a rebirth is within reach.
A note on the numbers in this guide: the developer publishes almost nothing about rebirth pricing, and the community figures came from observations made within a week of launch. The in-game panel is the only authoritative price list, and it updates while you play.
FAQ
Does rebirth reset anything in Tap Simulator Reborn?
It spends your Coin wallet, and that is all. Pets, crafted variations, islands, collected Shiny Stars, Gem upgrades and game passes all persist through repeated rebirths.
How much does the first rebirth cost?
Community reports put the first rebirth at around 800 Coins, roughly a couple of minutes of early tapping. The game itself shows the exact price on the rebirth panel rather than publishing a table.
What do you get from rebirthing?
Gems, plus a permanent increase to your per-tap multiplier. The rebirth counter also rises, and that lifetime total feeds leaderboard ranking.
Should I use Auto Rebirth?
Only while you are deliberately grinding. It makes the wallet spend itself as soon as it can, which is exactly what you do not want while saving for a portal or a top-tier egg.
Is there a limit on how many times I can rebirth?
The existence of an "Unlimited Rebirths" pass in the official store implies a default cap on a free account. The exact limit is not published by the developer.
Related Guides
- Tap Simulator Reborn Gems and skill tree — where your rebirth Gems should go first.
- Tap Simulator Reborn beginner guide — the account-opening route, rebirths included.
- Tap Simulator Reborn islands and portals — the Coin prices your multiplier has to reach.
More Tap Simulator Reborn Guides
All seven Tap Simulator Reborn islands in order, the portal prices players report, the double jump Gem costs and what each island unlocks.
Tap Simulator Reborn pet tiers explained: the rarity ladder, the normal to golden to diamond to rainbow upgrade path, and which pets are worth keeping.
Every Shiny Star location in Tap Simulator Reborn: three around the spawn lobby and two on each of the six islands, plus what collecting all 15 unlocks.